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Look up codes, guides, roster entries, tools, and official links. This page filters the same index as the header search.

79 pages in this wiki.

  1. CodesLAPTOPSCash and research points. Reports disagree: one October 10 walkthrough lists $75,000 and 50 RP, and another October 10 listing lists 75,000 Cash and 90 RP.
  2. CodesCEOCash and research points. An October 10, 2026 walkthrough lists $21,000 and 30 RP. Other October listings name the code without an amount.
  3. CodesWELCOMECash and research points. Reports disagree: one October 10 walkthrough lists $18,000 and 60 RP, and another October 10 listing lists 38,000 Cash and 60 RP.
  4. ToolsLaunch margin estimateEstimate whether one product cycle covers its unit cost. Every number is typed by you. The official listing does not publish a price table.
  5. ToolsUpgrade payback estimateEstimate how many cycles an in-game cash upgrade needs to earn back its cost. Use the cost on your screen and the extra profit you expect after it.
  6. ToolsProduction cash still neededSee how much company cash a manufacturing batch still needs before you confirm a launch.
  7. Codes[UPD] πŸ“± Build a Phone Empire how to redeem codesRedeem checklist after a patch.
  8. Codes[UPD] πŸ“± Build a Phone Empire expired codesRetired strings and fake-list warnings.
  9. Tools[UPD] πŸ“± Build a Phone Empire toolsEditorial pickers and calculators.
  10. Tools[UPD] πŸ“± Build a Phone Empire class pickerPublished roster topics for reference.
  11. Wiki[UPD] πŸ“± Build a Phone Empire playersRoster hub.
  12. Pages[UPD] πŸ“± Build a Phone Empire updatesPatch notes and listing-checked changes.
  13. Pages[UPD] πŸ“± Build a Phone Empire scriptsRisk notes for community automation. No downloads.
  14. Pages[UPD] πŸ“± Build a Phone Empire official linksGame page, group, and Discord via Roblox Social.
  15. Rankings[UPD] πŸ“± Build a Phone Empire tier listEditorial S through D boards.
  16. GuidesRun your first product cycleGo from the 2007 garage to one launched phone: a desk, a restrained design, a price above unit cost, and a review you can react to.
  17. GuidesRedeem codes, the group reward, and the daily giftCEO, WELCOME, and LAPTOPS are the October 2026 strings. Enter them from Store, then Codes, and do not trust one payout figure when the reports disagree.
  18. GuidesChoose the seven design controlsSet screen size, cameras, corners, buttons, colour, finish, and logo as one product, then change one thing after the review instead of maxing the first phone.
  19. GuidesPrice a launch and read the reviewsPrice above the unit cost you can see, pick a launch campaign you can afford, then change the offer if critics or live sales disagree.
  20. GuidesHire researchers, bug fixers, and friendsFriends can work as their own avatars. Researchers make research points and bug fixers clear launch defects, and both need a desk you can pay for.
  21. GuidesBuild from the garage to HeadquartersWalls, doors, floors, paint, desks, and decorations take the company from the 2007 garage toward a Headquarters. Buy the Small Office only when its panel price and launch rules are both met.
  22. GuidesResearch devices year by yearResearch unlocks tablets, smartwatches, earbuds, foldables, and laptops. Phones come first, one project runs at a time unless you own Triple Research, and each node still costs research points.
  23. GuidesSell the company for LegacyBeat rivals, expand into regions, climb the global leaderboards, then sell the company for a permanent Legacy bonus whose size is not published.
  24. GuidesClaim goal cash and the Welcome badgeTwenty-eight goals pay cash, and the public list does not name them. A separate Welcome badge is awarded for playing.
  25. GuidesRead the store before you spend RobuxThe experience is free. Ten passes list a name, a Robux price, and, for nine of them, a short catalog line. The bundle does not say what is inside.
  26. GuidesRecover from a weak launchIf reviews are poor or the balance is falling, cut wages, cheapen or reprice the phone, and launch again before you expand or sell the company.
  27. Wiki2x Money149 Robux. Catalog line: double money from every phone you sell, forever.
  28. WikiTriple Research99 Robux. Research 3 technologies at once instead of 1. Each still costs research points.
  29. WikiExtra Design Slot99 Robux. Catalog line: build two devices at the same time.
  30. WikiLab Grant79 Robux. Catalog line: +20% research points, forever.
  31. WikiHyper Speed49 Robux. Catalog line: an 8x speed button, or press 5.
  32. WikiStar Recruiter49 Robux. Every candidate batch includes a 3-star or higher expert, plus one monthly reroll.
  33. WikiPremium Finishes35 Robux. Six named colours: Matte Black, Rose Gold, Midnight Green, Sunset Fade, Carbon, and Pearl.
  34. WikiLogo and Wallpapers25 Robux. Catalog line: choose the back logo and the screen wallpaper.
  35. WikiAuto-Hire25 Robux. Catalog line: empty desks fill themselves every month.
  36. WikiComplete Bundle449 Robux. The catalog description is empty, so the contents are not confirmed.
  37. WikiPhonesThe starting product. You design one in the 2007 garage.
  38. WikiTabletsThe first device the developer names as a research unlock.
  39. WikiSmartwatchesA research unlock listed after tablets.
  40. WikiEarbudsA research unlock listed between smartwatches and foldables.
  41. WikiFoldablesA later research unlock in the published device list.
  42. WikiLaptopsThe last device named in the research sentence.
  43. WikiGarageThe 2007 starting workplace.
  44. WikiSmall OfficeThe reported step between the garage and Headquarters.
  45. WikiHeadquartersThe building the garage is meant to become.
  46. WikiRegionsLater markets. Their names are not published.
  47. WikiRival companiesCompetitors you are told to beat. No rival is named.
  48. WikiGlobal leaderboardsThe public ranking the developer tells you to compete on.
  49. WikiResearcherThe hire that produces research points while seated at a desk.
  50. WikiBug FixerThe hire that clears defects before you launch.
  51. WikiMatte BlackExclusive finish colour from the Premium Finishes pass.
  52. WikiRose GoldExclusive finish colour from the Premium Finishes pass.
  53. WikiMidnight GreenExclusive finish colour from the Premium Finishes pass.
  54. WikiSunset FadeExclusive finish colour from the Premium Finishes pass.
  55. WikiCarbonExclusive finish colour from the Premium Finishes pass.
  56. WikiPearlExclusive finish colour from the Premium Finishes pass.
  57. WikiLegacySell the company for a permanent bonus on the next run.
  58. WikiSales cashMoney from a launched product, watched live after marketing.
  59. WikiGoal rewardsCash from 28 goals. The goals themselves are not named in public.
  60. WikiReported free cashCode and group cash reported in October 2026, with conflicting code amounts.
  61. WikiResearch pointsThe currency that pays for technology nodes.
  62. WikiWelcome!Awarded for playing the game.
  63. PagesHome
  64. GuidesGuidesRead in company order: first launch, codes, design, price, hiring, office, research, Legacy, goals, the store, then what to do when a launch is weak.
  65. GuidesBeginner GuideA short path from the 2007 garage to the first launch. The full version is the first product cycle guide.
  66. WikiWikiPasses, product lines, places, staff roles, finishes, Legacy, cash, research points, and the Welcome badge.
  67. WikiEquipmentOptional Robux passes from the experience store. Each page lists the published price and the catalog line when one exists.
  68. WikiCraftingPhones are the starting product. Tablets, smartwatches, earbuds, foldables, and laptops are the year-by-year research unlocks named by the developer.
  69. WikiMap & RoutesThe garage, the reported Small Office, Headquarters, unnamed regions, rival companies, and the global leaderboards.
  70. WikiClassesResearcher and Bug Fixer are the two staff roles named in session guides. The experience listing confirms friend candidates and real avatars, not the role names.
  71. WikiTraitsSix colours named on the Premium Finishes pass. Default body colours are chosen in the designer and are not a published palette.
  72. WikiPrestigeSelling the company starts a new run with a permanent Legacy bonus. The bonus amount is not published.
  73. WikiMoneyCash comes from live sales, 28 goal rewards, and reported code and group bonuses. Individual goal payouts are not on the public listing.
  74. WikiTokensResearch points pay for technology. Lab Grant adds 20 percent. The listing does not publish how many points a node costs.
  75. WikiBadgesThe public badge record for this experience lists a single Welcome badge awarded for playing.
  76. CodesCodesOctober 2026 reports list CEO, WELCOME, and LAPTOPS. Reward amounts disagree, and the official description does not print the strings.
  77. VideosVideo GuidesCommunity videos whose titles or descriptions name Build a Phone Empire and this Roblox place. They are not official DEVTEC STUDIOS tutorials.
  78. ToolsCalculatorThree forms that use numbers you type. They do not look up official prices, because those prices are not published.
  79. PagesPlayFocused Play player page with practical routes, resources, and decisions for the selected game.

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